It's Giro time, and the Stage Predictor Game is back. Everyone is welcome to play. Feel free to join with us at any time and compete for stage wins, but most important will be the hotly-contested overall competition. Since last year's winner got a pink Giro cap signed by Sergey Lagutin, we'll continue the tradition and call the overall competition the cappello rosa. Courtesy of the ever-generous holmovka, there are again some fabulous prizes and trophies:
Results Stage 9
The Giro delivers another breathless and fascinating stage. Big breakaway, but all of the points in our game came from the MR group, the big haul coming from Betancur's characteristic attack over the last climb. tgartner was the best of the 7 players with Betancur, edging out our cappello rosa for the solo stage win.
Seahorse handles the pressure bettern than Wiggo, second on the stage and extending her lead to hold the cappello rosa for a third day. The closest challenger is now therookie16, who also went with Betancur today.
Overall top 30:
Tuesday 14th May
Cordenons - Altepiano del Montasio 167km
Published start time 12:35 CET
First uphill finish. Quite a short stage (167 km) with two Category 1 climbs. First 100 km on a shallow but constant climb as far as Paularo (intermediate sprint). Climb to Passo Cason di Lanza with gradients up to 15%. A short, technical descent interrupts up the climb. Long descent (technical on narrow roads for the first part) as far as Pontebba, then the descent continues, less markedly, on a wide road as far as Chiusaforte. Final climb of about 22 km with the final 4 km at very high gradients.
Passo Cason di Lanza
Cat 1a - 12.3km @8.5% - GPM @50km from finish
Altopiano del Montasio
Cat 1a - 10.9km @7.9%
Final 11 km of steep climbing. After the bridge over the Torrente raccolana, gradients touch 14%. Between - 8 km and Sella Nevea (intermediate sprint) there is a series of hairpin bends, where the right-hand hairpins are in tunnels (with good visibility). After Sella Nevea the road narrows and for nearly 2 km gradients exceed 12%, with a maximum of 20%. The final 2 km are uphill, although less steep. Finish line after a 60 m straight road width 4 m, surfaced with asphalt.
Pick 4 riders for the stage, the order of your picks doesn't matter. All your riders can score.
Riders score points down to 10th place. Less popular riders score more points than heavily-picked favorites. See below for scoring details.
The strict entry deadline is the official start time of the stage. There's no disadvantage to getting your entry in early, since you may always change your picks before the deadline. Feel free to revise your picks when you see which riders are more or less popular with other players. Post changes in a reply to your original post.
The top 10 finishers score points according to this basic scale from race winner down to 10th place:
However, if riders of all abilities scored the same, we'd all just be picking the big favorites all the time. So we multiply the scale above by a rider's payoff percentage based on the number of players that pick him. More picks, lower payoff. The highest possible payoff for a really unlikely outsider picked by less than 5% of players is 100% of the scale above; the lowest possible payoff for a hot favorite picked by more than 80% of players is 15% of the the scale above.
For example, here's the result from Stage 1:
If you're not familiar with this kind of scoring scheme from previous games, just play along for a few stages and it will soon make sense. All you need to do is pick 4 riders that you like for the stage - maybe go for two obvious favorites and try two outsiders that you fancy for a decent top-10 result.