It's Giro time, and the Stage Predictor Game is back. Everyone is welcome to play. Feel free to join with us at any time and compete for stage wins, but most important will be the hotly-contested overall competition. Since last year's winner got a pink Giro cap signed by Sergey Lagutin, we'll continue the tradition and call the overall competition the cappello rosa. Courtesy of the ever-generous holmovka, there are again some fabulous prizes and trophies:
Results Stage 4
Another cracking unpredicatble Giro stage, with a wide range of picks in our game. The three players with Battaglin filled our stage podium today. Palm Pro Cycling takes the solo stage win with the additional points from Evans, blitzer maloney and frans verbiage joint second.
Stage 4 top 10:
ther00kie16 had enough of a lead to hang on to the cappello rosa, but he can't afford another off day.
Overall top 30:
Wednesday 8th May
Cosenza - Matera 203km
Published start time 12:25 CET
A very fast stage. Two GPMs on the race route, but on climbs that are not at all difficult. Stage starts with a shallow, continuous descent as far as Mongrassano where it rises to GPM of Cipolletto. The next 120 km are more or less straight (mostly along the coast of the Ionian Sea) on moderately wide roads as far as the short, abrupt Montescaglioso climb (wide road). Short descent then false flat uphill to the stage finish at Matera.
Cat 4a - 3.9km @3.3% - GPM @166km from finish
Cat 4a - 4.0km @6.3% - GPM @20km from finish
Last kms descending slightly from -3 km to the final km, through wide urban avenues with some slight curves. Two left-hand curves either side of the flamme rouge lead to the final straight, 800 m, all slightly uphill (width 7.5 m, surfaced with asphalt).
Pick 4 riders for the stage, the order of your picks doesn't matter. All your riders can score.
Riders score points down to 10th place. Less popular riders score more points than heavily-picked favorites. See below for scoring details.
The strict entry deadline is the official start time of the stage. There's no disadvantage to getting your entry in early, since you may always change your picks before the deadline. Feel free to revise your picks when you see which riders are more or less popular with other players. Post changes in a reply to your original post.
The top 10 finishers score points according to this basic scale from race winner down to 10th place:
However, if riders of all abilities scored the same, we'd all just be picking the big favorites all the time. So we multiply the scale above by a rider's payoff percentage based on the number of players that pick him. More picks, lower payoff. The highest possible payoff for a really unlikely outsider picked by less than 5% of players is 100% of the scale above; the lowest possible payoff for a hot favorite picked by more than 80% of players is 15% of the the scale above.
For example, here's the result from Stage 1:
If you're not familiar with this kind of scoring scheme from previous games, just play along for a few stages and it will soon make sense. All you need to do is pick 4 riders that you like for the stage - maybe go for two obvious favorites and try two outsiders that you fancy for a decent top-10 result.