It's Giro time, and the Stage Predictor Game is back. Everyone is welcome to play. Feel free to join with us at any time and compete for stage wins, but most important will be the hotly-contested overall competition. Since last year's winner got a pink Giro cap signed by Sergey Lagutin, we'll continue the tradition and call the overall competition the cappello rosa. Courtesy of the ever-generous holmovka, there are again some fabulous prizes and trophies:
Results Stage 6
On such a straightforward stage, it was likely that the 5 elite sprinters would dominate. Strategically, it was a question of whether it was worth taking a chance on one or more of the B-list, hoping for a better outsider payoff for a lower placing. In the end, only Degenkolb got lost, and the other 4 elite sprinters delivered as expected. Most of the high scores on the stage were from all-favorites strategies, but players with the top 4 were just edged for the stage win by Uphill thanks to Gavazzi's 5th place. After a joint stage win yesterday, Uphill went one better with the solo win today.
Stage 6 top 10:
Palm Pro Cycling delivered solid points on the day to retain the cappello rosa for a second day, but a large peloton is biting at his heels, led by Seahorse only 9 points behind.
Overall top 30:
Friday 10th May
Marina di San Salvo - Pescara 177km
Published start time 12:40 CET
Stage through the Appennine Mountains. The final section of the race route sees more than 2.600 m of vertical altitude gain over a succession of short climbs and ramps. The first part is rolling, with only one long climb: Paglieta. After the fixed feedzone at Guardiagrele, there are a number of sharp ramps: Bucchianico (max 15%), Villamagna (GPM), Chieti-Pietragrossa (max 16% - GPM), Chieti-Tricalle (max 19% - TV), Santa Maria de Criptis (max 16% - GPM) and San Silvestro (max 14% - GPM). The final climb is just over 7 km from the finish line.
Cat 4a - 2.7km @5.6% - GPM @52km from finish
Cat 3a - 2.7km @7.8% - GPM @38km from finish
Santa Maria de Criptis
Cat 3a - 3.9km @5.9% - GPM @20km from finish
Cat 4a -
2.2km @4.5% - GPM @7.4km from finish
It's odd to describe this climb as "2.2km @4.5%".
From the profile below, it's 1.4km @9%.
Final climb 7.500 m from the finish line. Technical descent with hairpins. Final 4 km mostly flat with only two curves (the last, 2.200 m from the finish line). Finish line after a straight section lasting 1700 m. Road width 7.5 m, surfaced with asphalt.
Pick 4 riders for the stage, the order of your picks doesn't matter. All your riders can score.
Riders score points down to 10th place. Less popular riders score more points than heavily-picked favorites. See below for scoring details.
The strict entry deadline is the official start time of the stage. There's no disadvantage to getting your entry in early, since you may always change your picks before the deadline. Feel free to revise your picks when you see which riders are more or less popular with other players. Post changes in a reply to your original post.
The top 10 finishers score points according to this basic scale from race winner down to 10th place:
However, if riders of all abilities scored the same, we'd all just be picking the big favorites all the time. So we multiply the scale above by a rider's payoff percentage based on the number of players that pick him. More picks, lower payoff. The highest possible payoff for a really unlikely outsider picked by less than 5% of players is 100% of the scale above; the lowest possible payoff for a hot favorite picked by more than 80% of players is 15% of the the scale above.
For example, here's the result from Stage 1:
If you're not familiar with this kind of scoring scheme from previous games, just play along for a few stages and it will soon make sense. All you need to do is pick 4 riders that you like for the stage - maybe go for two obvious favorites and try two outsiders that you fancy for a decent top-10 result.